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TransSync

Engine: Unity             Language: C#           Work: Game Jam

A puzzle game developed by a team of 4 programmers, 2 artists, and 2 designers for the Global Game Jam on January 2018, under the theme of "Transmission".

The goal of the game is to deliver the robots through the gates, while avoiding the traps, and staying ahead of the collapsing floor. The caveat is that you cannot move each robot independently, but you must move them all at once, in the same direction.

I was a gameplay programmer. I was assigned the game audio and music, the falling floor mechanic, and the gates (including the numbers on them changing).

BILL
FRAGKAS

ioannina graduation 2014

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