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DEDICATED TO MAKING THE BEST GAMES POSSIBLE
Random Dungeon Generator
Engine: Unity Language: C# Work: Contract
A prototype where you explore a randomly generated dungeon. Starting with a preset fill percentage random array, I generate an entire dungeon landscape, with textures, in Unity, using C#.
My part of the project does not include enemies or traps, as I was assigned generating the base map and creating the dungeon itself — floor, ceiling, sides, and columns. I also added lighting and a cave wall material and implemented simple character movement.
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