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Random Dungeon Generator

Engine: Unity              Language: C#             Work: Contract

A prototype where you explore a randomly generated dungeon. Starting with a preset fill percentage random array, I generate an entire dungeon landscape, with textures, in Unity, using C#.

My part of the project does not include enemies or traps, as I was assigned generating the base map and creating the dungeon itself — floor, ceiling, sides, and columns. I also added lighting and a cave wall material and implemented simple character movement.

GitHub-Mark-64px_edited.png
GitHub-Mark-64px_edited.png

CLICK ME TO SEE RELEVANT CODE

BILL
FRAGKAS

ioannina graduation 2014

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