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C++ Event System

Engine: None              Language: C++             Work: Student
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Created for a skill challenge during University, this system allows objects to communicate with each other by sending data between them, either immediate (to be processed in the next frame), or delayed (to be processed after some time passed), which was not part of the challenge, but I liked the feature and wanted to add the functionality since it was easy, and I was within the time allocated for the challenge.

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GitHub-Mark-64px_edited.png

CLICK ME TO SEE RELEVANT CODE

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